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0 Comment(s) 08/04/2008
by Pete Roythorne
With the gradual spreading of the workforce around the globe, it is
becoming harder to foster and maintain close and effective working
relationships. Traditionally, this role has been fulfilled by
face-to-face meetings, but an effective and efficient alternative –
something more personal and interactive than email – is also required
when meeting in person just isn’t possible.
As such, virtual
worlds are beginning to be used as a substitute for face-to-face
meetings as a way of keeping the vital personal aspect to business
communications. The use of virtual meetings can be viewed as
a good alternative to face-to-face meetings as it enables a ‘physical’
interaction. But this should not be seen as a threat to the
face-to-face meetings sector.
“As with all new applications,
the rise of virtual meetings does not mean that we will not meet in
face-to-face contexts. Instead, it means that face-to-face conferences
and events can be supported and integrated with new methods,” says Dr
Sara de Freitas, director of research at The Serious Games Institute,
Coventry University, which studies the impact of new technologies such
as virtual worlds on the business community. “These new approaches to
meetings also may allow more disparate groups to stay in touch beyond
the life of the face-to-face conference, and open up new ways of
networking."

Virtually yours: Meetings in virtual worlds are
becoming increasingly popular
Under pressure
There
are, of course, external pressures that could drive companies down this
route, and over a period of time the impact may be significant for
certain sectors within the meetings and events market.
“Environmental
and cost pressures are likely to lead organisations to explore
alternatives to physical meetings,” says Peter Dunkley, director of
depo consulting, a virtual worlds consultancy and developer. “The
development of virtual worlds as business platforms provides a glimpse
of a potential future with far less travel and physical infrastructure
needed to support business activities.”
But Russell Williams of
Herd, Cow PR's social networking arm, believes this could still be a
positive thing for the meetings sector. “Ultimately, I’d
think that this could potentially offer a new, and lucrative, revenue
stream for meetings and events companies," he assets. "If they
traditionally offer real-world events, then they could be hosting
virtual events alongside these to engage people that haven’t been able
to make it and to generally extend the reach of their events. As this
grows in popularity, there is always the potential to launch virtual
world-specific offerings, but this will mean that they will have to
have some way of keeping up to date with the technology.”
The
key is to start to explore the opportunities on offer as quickly as
possible. While virtual meetings or events might seem completely alien
at the moment, it is not that different to running physical events in
terms of the management of the event itself.
“I remember
working with a large insurance company during the dot.com boom where
they had a genuine fear that some teenager in a bedroom was going to
take their business away from them," says Dunkley. "Of course, there
were no teenagers out there that had the knowledge, experience or money
to set up a real alternative on the web – we had to show them that this
new channel was a far bigger opportunity than a threat.
"Our
experience of running meetings and events has absolutely confirmed the
same truth today: the organisation and management of the event doesn't
change whether it is real or virtual, and existing meetings and events
organisers have a significant advantage as long as they enter early
enough.”
A need to be vigilant
But like anything there
are pitfalls, and Second Life has taken a battering in recent months
due to some of the content that has been found on there. “As with all
new media, there's a need to be vigiliant about how it is used, the
legal practices supporting its use and how interoperable the
technologies are with existing applications. It is important that the
same rules and practices are used within virtual spaces as apply in our
real-life activities,” says de Freitas.
Dunkley focuses on some
of the more practical concerns over virtual meetings. “At the moment,
there are a number of issues that you have to bear in mind," he says.
"First, I really wouldn't start with an event targeting a whole market
that has no experience of virtual worlds. Even if you can get them onto
Second Life, they will spend the entire event trying to work out how to
move their 'avatar' [Second Life's representation of a person], walking
into walls and falling off stairs... Start small and if possible focus
on markets that are likely to have some experience.
“Also you
have to be aware that we are operating in a very new environment and
plan accordingly. You really don't want your £1,000-per-head event for
corporate risk managers to be cut off half way through because Second
Life is closing down for maintenance – avoid Wednesdays for meetings
and events.
Managing the load
“A further point is
that, although these spaces might look like real world halls, meeting
rooms and auditoria, they are sitting on a computer. For the event to
be successful – and the experience of the delegates good – you have to
be able to manage the load on the server so that you don't suffer from
lag, where everything slows down and begins to behave in unpredictable
ways. Partly, this requires active management of visitor numbers, but
it also needs knowledge of how to optimise the environment for
performance. This is not a trivial task, but any of the full-service
developers can provide this kind of support.”
The main thing is
for meeting planners not to be scared of this technology
or see it as a threat. The meetings industry needs to embrace it in order
to maximise its potential, whether that means opening a large
conference and events centre in Second Life or redirecting some of your
existing events into the virtual world. In fact, as environmental
awareness becomes a more pressing issue, this sort of technology may
actually throw a valuable life line to the industry.
























